Showing posts with label Institute of Art Design and Technology. Show all posts
Showing posts with label Institute of Art Design and Technology. Show all posts

Thursday, 27 October 2011

Storyboarding Blues.

Just a quick pointer, while I think of it. If you're ever storyboarding, start as small as you can and with a crappy sheet of paper. And use a pen. You just want to get your basic idea of what's happening on the screen and work from that. Sketch it out, so to speak.


Monday, 24 October 2011

Tuesday, 19 July 2011

Frustration.

I'm starting to lose sight of my thesis as I imagine an Alzheimer's victim loses their grasp of reality. Every day I find it a little harder to outline what it is that I want to say my thesis, and also that my thesis is about "saying" something. I mean, am I to pose a question and then answer it? Explore an idea? Discuss a trend? What annoys me is that I had all of the answers just a few months back and now they've seemingly disappeared. I was so enthusiastic about this at the beginning, and I promise that I have not lost my passion for the subject. I just think that now, when it actually comes time to start writing, that I'm finally stuck for words. Here's what I remember:

I want to talk about the social effect of social networking. In this case when I say social networking I mean the technological side of things. I essentially want to discuss how we all communicate and live our social lives, at least in part, through the internet. We all have a Facebook account which we fill with information. We deem our smallest of thoughts to be Tweet worthy, and suddenly a picture simply isn't worth taking unless it can be uploaded and tagged within twenty four hours. You're not officially in a relationship unless Facebook says so. You're not attractive unless you have at least two hundred followers on Twitter. None of this existed ten years ago and now we're all running out to buy Androids and iPhones just so we can feel slightly more connected to the network and thus feel more connected to all of our friends.

That's what I want to talk about. But I have completely lost sight of how I'm supposed to approach it.

Sunday, 17 July 2011

Showreel.

I figure I better get this bad boy up now before it's outdated. Some of the work goes back about four years or so and some of it is as recent as May. So . . . yeah.

Sunday, 5 June 2011

Life Drawings.

I've always had something of a love/hate relationship with life drawing. When I relax and get into it, I really like what I come out with, but if my head's not in it, it's all fucked. This year was also a bit of a challenge for me in regards to life drawing because it was a big change. When I was in my previous college, Cólaiste Dhúlaigh, the task was to examine the space and shapes and recreate what we see on our page. We would pay particular attention to tone and proportion. So after two years I'd led myself to believe I had gotten pretty decent at it. I had also led myself to believe that was the approach in IADT too. I was wrong. I start drawing in IADT and I see that I'm getting no love. Drawings that are just a few squiggles with a piece of charcoal are apparently "fucking beautiful", pieces that appear genderless are now "outstanding". My new teachers are apparently more into the more abstract side of things. Now, to be clear, this is fine, I have no beef with this. I just find myself having to re-learn everything. Because of this I'm not really that impressed with my own life drawing over the past year. I got a chance to do loads of experimenting but the actual window was way too short and I never really found a style that suited me. Really I just preferred the way I did things before. Hopefully next year I'll get a little time to work on this further. Anyways. Here's some of my life drawing from my Dhúlaigh days.

Pro Tip: Always listen to your iPod when you're doing some life drawing. It makes it easier to sink into your own world and prevents distraction.